They often pop up on YouTube.ī are often quick-out-of-the-gate with testing all things Mac related, I know they recently did a comparison between Intel and M1 chipped Macs. It offers H.265 4:2:2 hardware decode support, H.265 4:2:2 and 4:4:4 Intel decode/encode support in DaVinci Resolve Studio, support for GPU decoding of RED clips in OpenCL processing mode, and more. I suspect there's already people with similar desires testing this out for you. DaVinci Resolve 17.1 for Apple M1 MacBooks and M1 Mac Mini is now out of beta and available in its final release. The 17. When you delve down into these specs, you'll often see the manufacturers state something like 'when using the second M2 slot, the bandwidth of PCIE slot 2 will reduce from x16 to x8).'Īs an early adopter of the new M1 Macs, you end up being the guinea pig for testing out these scenarios! The rest of us will no doubt benefit from your results. DaVinci Resolve 17 offers 300 new features to the Blackmagic editing platform, including HDR grading tools, redesigned primary color controls, the next-gen Fairlight audio engine, support for 2,000 real-time audio tracks and other features like a redesigned inspector, new bin sorting and metadata clip views. You see this all the time when you start looking at CPU/motherboard specs when building PCs. This is without factoring in the effect that having active HDMI ports might have. So, if your Thunderbolt controller has a 40Gbs bandwidth, that's all you can (theoretically) get from all your Thunderbolt ports combined. DaVinci Resolve MacBook Pro 16 M model Vs MSI GE66 Raider 11UH RTX 3080 Gaming laptop with Core i7 11800H & 4k OLED. There is a lot going on by the end and that M1. 16 MacBook Pro w/ M1 Max: Real-time playback, 23.976 fps. 14 MacBook Pro w/ M1 Pro: No real-time playback, 15-16 fps. 13 MacBook Pro: No real-time playback, 7-8 fps. It's my view that despite the number of external ports you might have, it's the total throughput of the CPU/hardware that's the deciding factor. Now for the hardest test, which got that way by adding a dehaze effect to all of them.
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